1.
Muse's Design Goals
2.
Language Reference
2.1.
Lexical Analysis
2.2.
Expressions
2.3.
Variables and Assignment
2.4.
Comparisons
2.5.
Boolean Logic
2.6.
Bitwise
2.7.
Math/Arithmetics
2.8.
Terms
2.9.
Lookup/Call/Index
2.10.
Nil and Exceptions
2.11.
Maps
2.12.
Arrays/Lists/Tuples
2.13.
Functions
2.14.
Modules
2.15.
If
2.16.
Pattern Matching
2.17.
Loops
2.18.
Break, Continue, and Labels
3.
Why Muse?
Light
Rust
Coal
Navy
Ayu
Muse Programming Language User's Guide
Term
Term: <Identifier | Number | Regex | String | Symbol>;